Last updated on 16th July 2024
The LoadingBay
class provides the user with a useful structure for representing a loading docks (both inbound & outbound) with a transport queue that can hole TransportMessage
messages and can be initialized with a capacity.
Users can add as many loading bays as they require to represent different types of docks, whether they be inbound docks, outbound docks, etc.
The LoadingBay
class contains 3 fields:
int capacity;
Map<Long, TransportMessage> transportQueue;
Map<Integer, TransportMessage> loadingDocks;
The capacity
parameter is used to initialize the size of the loadingDock
creating a loadingDock Map
of size capacity
.
The 'transportQueue' can either be initialized as an empty Map
or initialized with a starting set of TransportMessage
messages for creating an initial state of the system.
A LoadingBay
can be initialized using two constructors seen below:
new LoadingBay(int capacity)
new LoadingBay(int capacity, List<TransportMessage> initialTransportQueue)
When creating your LoadingBay
classes in your Facility
agent, custom logic can be implemented for how TransportMessage
priority is handled. An example can be found in the sample code provided.