Interactive Console

Last updated on 16th July 2024

Visualizing results

The Simudyne SDK comes with a built-in visualisation layer that allows for quick and easy exposure of the dynamics of an agent-based simulation. The console is intended for rapid prototyping, debugging, and examination / presentation of results during runtime.

The console layer is an optional feature that can be bypassed when running larger batch runs or for simulations that return large amounts of tick data.

Runs can be triggered from the console, and input parameters exposed and modified without the need for adjustment in the code and recompilation of the project.

The console supports a graph, network, and agent view for visualising time series, network structure and agent variable states.

Graph View

graph view console

Network View

network view console

Agent View

agent view console

More on the features and functionality of the console can be found throughout the reference documentation and in the tutorials.

Console based demos of sample models and tutorials are available on the demo website:

View Demo Site