Last updated on 16th July 2024
7th November 2018
This major release of the Simudyne SDK is focused on three main themes:
The Simudyne SDK now requires an individually issued license file to operate. This license contains certain characteristics and restrictions, such as validity dates and contractual CPU core limits. This file must be placed and referenced correctly in a Simudyne project for the Simudyne libraries to function. These license files should be requested from Simudyne. Detailed information on licensing restrictions for the SDK can be seen under Licensing Documentation.
Data about the current state of a simulation can be retrieved as JSON via the REST API. The Simudyne SDK can also export all simulation data to Parquet files for further analysis.
The network visualisation tile has been removed. Network visualisation now has its own tab, which paves the way for enhanced network visualisations and analytics in forthcoming releases.
Agent attributes can now be aggregated (mean or total) and represented as line charts on the console.
Agent attributes can be represented as line charts on the console. This allows the user to observe the evolution of an agent attribute (e.g. income) through time.
Tiles are made available through a new search tool, allowing the user to toggle on and off the visualisations they want presented on the console.
The default link type BlankLink
has been removed. When building links via connectors, link type must always be defined and declared. This has been done to encourage the good modelling practice of naming the defined relationships, as this can become confusing when transitioning from simple models to more complicated ones.
For broadcastMessage
, a new fluent API now provides the capability to filter and customise messages sent based on the link the message will be sent along. The capability to broadcast along all link types has been removed, as this was rarely the modeller's intention once multiple link types are defined. Broadcasting along links could cause confusing and unexpected behaviour.
//////
// 2.0
//////
cell.broadcastMessage(new Messages.Aliveness(cell.alive),
Links.Neighbour.class);
// Any message received is inside a wrapper Message type.
Message<Messages.Aliveness> m = cell.getMessageOfType(Messages.Aliveness.class);
//////
// 2.1
//////
// Using a generic message class.
cell.getLinks(Links.Neighbour.class)
.send(Messages.Aliveness.class, (msg, link) -> msg.alive = cell.alive);
// Using a specialised message class (shown below)
// Here the value given is assigned into the body
// of the constructed messages automatically.
cell.getLinks(Links.Neighbour.class)
.send(Messages.Aliveness.class, cell.alive);
// New functionality, customising and filtering messages sent
// using link information.
cell.getLinks(Links.Neighbour.class)
/* filter messages sent based on link */
.filter(link -> link.property < 100)
/* can set message body based on link attributes */
.send(Messages.Aliveness.class,
(msg, link) -> msg.setBody(link.property > some_condition));
// Any message received is now the message type itself
Messages.Aliveness m = cell.getMessageOfType(Messages.Aliveness.class);
For direct messaging with sendMessage
, use the same message construction API based around Agent#send
, but use Messaging#to
to define the subsequent destination.
//////
// 2.0
//////
cell.sendMessage(new Messages.Aliveness(cell.alive), sender);
//////
// 2.1
//////
cell.send(Messages.Aliveness.class, cell.alive).to(sender);
User-defined message and link types should now extend the built-in Message
and Link
classes. These classes should not define any constructor that requires parameters. There are also built-in special classes for messages containing a single primitive type, e.g. Message.Boolean
, Message.Double
, etc. When using these types, there is a convenient shorthand when constructing messages, as shown above.
//////
// 2.0
//////
public class Messages {
public static class Aliveness {
public boolean alive;
public Aliveness(boolean alive) {
this.alive = alive;
}
}
}
//////
// 2.1
//////
public class Messages {
// Generic Message
public static class Aliveness extends Message {
public boolean alive;
}
// Extending the special message class
public static class Aliveness extends Message.Boolean {}
}
Links should similarly extend the Link
class. There is currently a single specialisation of link, Link.Empty
, that may provide optimisation benefits in the future.
System Dynamics is an approach to understand complex nonlinear systems via the creation of stocks, flows, delays, and feedback loops. Originally developed in the 1950's to model industrial or factory processes, it has been used to understand and map large, complex systems to enact policies in the fields of trade, banking, regulation, and more.
A new System Dynamics API has been introduced, allowing users to implement system dynamics models in Simudyne.
The Simudyne auto-compiler allows models to be automatically compiled when changes are made. For now, this must be explicitly enabled via opt-in configuration of the development server.
22nd August 2018
This is a minor improvement release, including a compatibility update for deployment on Spark 2.2.x.
json4s
has been downgraded to version 3.2.11 to match Spark 2.2.x.Agent#setEnvironment
signature has been updated to be consistent with that in Vertex
, resolving a warning showing in some IDEs.LongAccumulator
and DoubleAccumulator
when running on machines with high core counts has been improved.final
or effectively final values such as Scala vals as inputs now gives a clearer, eager error detailing the issue.2nd August 2018
This is a bug-fix release, most importantly fixing issues relating to execution on Spark using YARN.
akka
and akka-http
have been updated to their latest versions (2.5.13 and 10.1.3 respectively)akka-slf4j
is now included as a dependency.akka-http-testkit
is no longer included as a dependency.26th June 2018
This is a critical bug-fix release relating to deployment on Cloudera Spark clusters.
fastutil
library has been downgraded from version 8.1.1 to 6.3, to match commonly deployed ambient libraries.null
when set from the console.8th June 2018
This release is primarily focused on bug fixes but does include a minor API change to be aware of when upgrading. Data injectors for links now receive the agent itself rather than an InitContext
. This change allows link attributes to be set based on the agent, and for agents to be altered based on their links. Access to the seeded PRNG and agent ID is then available directly from the agent, e.g. Agent#getPrng()
.
Group<MyAgent> = generateGroup(MyAgent.class, 100)
// Before
myGroup.fullyConnected(otherGroup, MyLink.class,
// receives types InitContext and MyLink
(initContext, myLink) -> { ... });
// After
myGroup.fullyConnected(otherGroup, MyLink.class,
// receives types MyAgent and MyLink
(myAgent, myLink) -> { ... });
This release includes some improvements which can affect the behaviour of models.
core-abm
for further information.NaN
as the current value.int
and long
will no longer show decimal places in the agent table.String
are now supported in the console.nexus-server.nexus-lifetime
, has been increased from 30 to 60 minutes.nexus-server.batchrun-lifetime
configuration property to determine how long the server stores the results, and this is now timed from when the results are generated rather than when the batch processing is started.AgentSelection
, as returned by AgentBasedModel#select(Class<AgentType>)
, now includes subclasses of the given agent type in the selection.Agent#getMessagesOfType(Class<MessageType>)
, now include subclasses of the given type.loadGroup(Class<AgentType>, Source, SerializableConsumer<T>)
now runs after data from the source has been injected, rather than before.Agent
instance itself, rather than an InitContext
. This allows links to be created based on attributes of the agent, and also for agents to be updated based on link properties.Note that changes within this module should not directly affect any users of the API unless noted under core-abm
, unless you are using this lower level implementation directly.
VertexSelection
now includes subclasses of the given agent type in the selection.Vertex
is now an abstract class, rather than an interface. Methods relating to accessing links, such as Environment#getLinks()
have moved from the Environment
interface to the Vertex
class.Graph#addVertices
now receives an InitContext
rather than a ConnectionInitializer
simudyne.core.graph.SerializationLevel
and related configuration setting core-abm.serialization-level
have been removed.17th May 2018
This is a minor bug fix release, primarily resolving issues with the network tile display. Improvements have also been made to the ABM API, allowing more flexible definition of actions, as well as injection of attributes to agents loaded from external sources.
Added AgentSystem#loadGroup(Class<AgentType>, Source, Consumer<AgentType>)
(as well as AgentBasedModel#loadGroup(...)
shortcut method).
April 19th 2018
First major release of the new Simudyne SDK 2.0.